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Graphics & Compute

GPU rendering and heavy compute: WebGL, WebGPU, Wasm, workers, shared memory.

Probing 6 capabilities…

WebGL 2

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Hardware-accelerated 3D rendering.

WebGPU

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Modern GPU API for rendering and compute shaders.

OffscreenCanvas

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Render canvases from workers, off the main thread.

WebAssembly

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Near-native execution of compiled code.

Web Workers

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Run scripts on background threads.

SharedArrayBuffer & Cross-Origin Isolation

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Shared memory between threads — requires COOP/COEP headers.

All capability probes run locally in your browser. Nothing is sent anywhere.

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